The team with the most points after each team has run its three plays wins. Each team will run a total of three plays, and each successful scoring attempt will receive two points. Overtime: Overtime is a shootout in which each team's offense will alternate plays against the opposing defense from the two-yard line. ![]() If the attempt fails, the opponent takes over in GREAT field position. Results 2 and 5 are automatic failures to convert. Note that there is no timing assessed for this play. In FDF, you can simulate this play by rolling on the "4th Down - Go For It" chart with the following changes. If they are successful, they retain possession. Onside kicks : Besides the traditional onside kick, teams may o pt to run a 4th and 12 play from their 33 yard line. Teams will receive 1 point for a kick made with the ball snapped from the 15-yard line, 2 points for a scrimmage play from the two-yard line that successfully crosses the goal line, and 3 points for a scrimmage play from the 10-yard line that successfully crosses the goal line.ġ-point conversion try: no changes to tableĢ-point conversion try: no change to 2-point conversion tableģ-point conversion try: results 4 & 5 are an automatic failure to convert PAT Conversions: When teams score a touchdown, they'll have the option to attempt a one-, two- or even three-point conversion. ![]() Supplemental Rules for playing the USFL 2022 s eason with Fast Drive Football
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